Laserbots is an IOGame that’s completely free. This 3D isometric shooter lets you play as a virtual bot in a virtual arena. You can fight against other players in PvP deathmatch mode, or defend your base from the horde of zombies in the co-operative mode.
8 player 2v2v2v2v2v2 game with a 5 minute time limit. The winner is the player with highest score. Keep your eyes open for tower, weapon and health pickups all over the map.
Arena: There is no place to hide, and there are plenty of places to run. Put your hand in the grind.
You can have up to four players in a team working together to defend the base against zombies. You will earn a point for killing a zombie, which can be used to deploy towers. Zombies can inflict serious damage to anything near them if they die. Each wave is harder, and your base will take 5 hits to lose. This game mode can be quite difficult, so I recommend towers… many towers.
Corridor: A straight line connecting you and the zombies. Simple and straightforward.
Spiral: As the waves increase, you will need to work your way around the spiral. This area is ideal for strategically placing towers. You’ll need it.
You will need to wait until the match ends before you can vote for another map.
Towers can be deployed that automatically shoot enemies in the vicinity. Towers can be picked up for free in deathmatch mode, but they cost 5 points to acquire in zombies mode. Once you have picked up the tower, move to a suitable spot and then hit the shoot button to release it. Towers can be damaged and slowly become unusable.
Shooting a weapon costs energy. The weapon will automatically recharge.
Dual Laser: Your first weapon. Constant, moderate damage.
Plasma Launcher: High splash damage. This is great for clearing out large numbers of zombies.
Beam Laser: Excellent single-target damage with unlimited range.
Keyboard and Mouse
Use WASD to move.
Use the mouse to aim.
Click to shoot
Drag in the direction you want to go.
To shoot at a specific location, tap the area. Tap an enemy to lock it and shoot.
Use the analog stick left to move about.
To aim, use the right analog stick
All buttons to click.
This is why I created this game
I decided to give babylon.js another try and learn game development. This game is a strange mixture of many inspirations. The control scheme was inspired by Alien Swarm, and the robot theme is Futurecop: LAPD. The virtual aesthetic comes from Metal Gear Solid VR Missions.
Yes, I don’t know what I was thinking, but here it comes.